gaming
Posted February 27, 2024
Embrace is now a Unity Verified Solutions Partner
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Android
Posted February 22, 2024
Q&A: What’s on mobile app builders’ minds in 2024?
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App Performance
Posted February 21, 2024
3 ways to save time while fixing bugs in your mobile app
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App Performance
Posted February 16, 2024
Embrace and Homa Games on building better player experiences in 2024
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App Performance
Posted February 16, 2024
How to make improving mobile app performance part of your daily workflow
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App Performance
Posted February 9, 2024
Mobile app monitoring vs mobile app management
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Google Play Console
Posted February 7, 2024
Diagnostic limitations of the Google Play Console
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Android
Posted January 31, 2024
Embrace now supports Jetpack Compose
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gaming
Posted January 30, 2024
Mobile games eclipse Nintendo as entry point for newest generation of gamers
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App Performance
Posted January 29, 2024
What is Performance Tracing?
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RUM
Posted January 25, 2024
What is real user monitoring? (RUM)
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Network Monitoring
Posted January 24, 2024
Trace every network call all the way to your backend with Network Span Forwarding
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mobile app performance
Posted January 23, 2024
Optimizing mobile performance with tracing
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mobile app performance
Posted January 22, 2024
VIDEO: A closer look at Embrace Performance Tracing for mobile apps
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Google Play Console
Posted January 17, 2024
How to use the Google Play Store to check your release
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iOS
Posted January 12, 2024
iOS extension monitoring with Embrace
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App Performance
Posted January 11, 2024
How Embrace improved an international ride hailing app’s user experience
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gaming
Posted January 10, 2024
Solving UnityPlayerActivity.onPause ANRs
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App Performance
Posted January 9, 2024
What is a bug bash?
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App Performance
Posted January 8, 2024
Mobile breadcrumbing best practices
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App Performance
Posted January 3, 2024
How to improve app store rank: Understanding what matters and how to monitor it
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App Performance
Posted January 2, 2024
MUEM vs APM vs RUM: What mobile teams need to know
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gaming
Posted December 20, 2023
Building better, faster games with Embrace’s Unity toolset
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App Performance
Posted December 19, 2023
The top 10 mobile app performance metrics you need to track
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gaming
Posted December 18, 2023
How mobile games reward exchange attribution systems fail
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App Performance
Posted December 14, 2023
How TextNow transformed mobile app performance with Embrace
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gaming
Posted December 12, 2023
Decoding mobile games: Mastering Unity C# Symbolication with Embrace
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mobile
Posted December 11, 2023
The State of Mobile Experience 2023: Future trends in mobile
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mobile games
Posted December 7, 2023
How Atlas Reality creates a seamless in-app purchase process with Embrace
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observability
Posted December 5, 2023
Why is OpenTelemetry important for mobile?
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Open Source
Posted December 4, 2023
What is OpenTelemetry?
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announcement
Posted December 1, 2023
We’re going Open Source!
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Android
Posted November 27, 2023
What is the Android ApplicationExitInfo API and how can you use it?
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mobile
Posted November 16, 2023
The top 6 mobile app bug reporting tools of 2023
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grafana
Posted November 10, 2023
Embrace at ObservabilityCon
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ANR Reporting
Posted November 7, 2023
Analyze and resolve your Google Play Console ANRs directly in Embrace
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Crash Reporting
Posted November 7, 2023
Behind the feature: Building Mobile Crash Owners
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gaming
Posted November 6, 2023
Understanding every player leads to great mobile games: Recap of our roundtable with GamesBeat and Superplay
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Android
Posted November 1, 2023
droidcon London 2023 recap
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App Performance
Posted November 1, 2023
Unlocking the power of Performance Tracing with Embrace
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Crash Reporting
Posted October 27, 2023
4 benefits of crash tagging and codeowners for mobile teams
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Crash Reporting
Posted October 26, 2023
Essential collaboration features for your mobile monitoring tools
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Crash Reporting
Posted October 24, 2023
Introducing Mobile Crash Owners, Embrace’s latest crash tagging and collaboration feature
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crashes
Posted October 11, 2023
Embrace at Mobile DevOps Summit 2023 recap
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mobile games
Posted October 9, 2023
How ad SDKs lead to bloated startup times in mobile gaming
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grafana
Posted October 6, 2023
Embrace now integrates directly with Grafana Cloud
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ANRs
Posted October 6, 2023
Webinar recap: How to solve Unity ANRs and boost Play Store ranking
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partnership
Posted October 2, 2023
Embrace now integrates directly with Bitrise
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mobile
Posted October 2, 2023
The top 5 CI/CD tools every mobile team should know
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Android
Posted September 21, 2023
Why overloaded ad SDKs are so difficult to identify in mobile games
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Android
Posted September 20, 2023
droidcon New York 2023 recap
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app health
Posted August 24, 2023
Data Forwarding by Embrace lets you send mobile metrics to external services
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integrations
Posted August 24, 2023
Custom Metrics Forwarding gives you ultimate freedom and flexibility
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Android
Posted August 24, 2023
droidcon Berlin 2023 recap
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gaming
Posted August 22, 2023
Inside the game: Exploring waterfall ad monetization with top mobile gaming engineers
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Error Tracking
Posted August 22, 2023
How to make sure your code is readable across Unity teams
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App Performance
Posted August 17, 2023
How adidas maintains release velocity for their Runtastic app
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gaming
Posted August 9, 2023
Information Unity engineers need to know about automation, CI, and DevOps
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gaming
Posted August 9, 2023
Scriptable objects: Supercharging game development in Unity
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Android
Posted August 8, 2023
Speed up Android integration with the Embrace Android Studio plugin
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Issues
Posted August 3, 2023
Identify, prioritize, and resolve with Embrace’s Issues Dashboard
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Research
Posted July 31, 2023
The State of Mobile Experience 2023: Benchmarking app performance by industry
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Research
Posted July 31, 2023
The State of Mobile Experience 2023: Biggest concerns for mobile engineers
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Research
Posted July 25, 2023
The State of Mobile Experience 2023: Our latest report explores the challenges facing app users and mobile engineers
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announcement
Posted July 11, 2023
This is our moment — Introducing a new Embrace
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Crash Reporting
Posted June 7, 2023
The best ways to handle common Flutter exceptions with Embrace
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Crash Reporting
Posted June 1, 2023
Symbolication: How to deal with crash reports from your app in production
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Android
Posted June 1, 2023
How to diagnose Android memory issues in low-end devices faster with Embrace
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RBAC
Posted May 30, 2023
Embrace now lets you manage user permissions with role-based access controls
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analytics
Posted May 27, 2023
Web view performance insights are now available with Embrace
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Crash Reporting
Posted May 26, 2023
Reimagining mobile crash resolution beyond basic crash reporting
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Android
Posted May 26, 2023
A new way to ANR resolution with Embrace’s intelligent ANR Reporting
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Android
Posted May 26, 2023
3 lessons I learned at Twitter while optimizing Android app startup performance
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Crash Reporting
Posted May 25, 2023
Writing thread-safe code to prevent iOS crashes
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App Performance
Posted May 25, 2023
Top 5 factors slowing down app startup
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Crash Reporting
Posted May 25, 2023
How can you debug compiler-generated entries in iOS crash reports?
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Android
Posted May 18, 2023
5 ways to investigate an Android crash with Embrace
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Crash Reporting
Posted May 18, 2023
How to protect your Flutter app from crashes
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Crash Reporting
Posted May 17, 2023
Detect and prevent third-party plugin crashes in your Unity app with Embrace
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Crash Reporting
Posted May 17, 2023
Solving “expired task” crashes
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Android
Posted May 12, 2023
How to read a stack trace and analyze it for Android apps
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Crash Reporting
Posted May 12, 2023
Preventing Unity crashes in background services and background threads
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Crash Reporting
Posted May 12, 2023
Understanding SIGKILLs in iOS
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Android
Posted May 2, 2023
Using call stack snapshots to capture additional context about ANRs in production
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Unity
Posted April 20, 2023
Understanding null reference exceptions in Unity
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Flutter
Posted April 20, 2023
Understanding and working with constraints in Flutter
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App Performance
Posted April 20, 2023
Avoiding garbage collector performance spikes in Unity
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Crash Reporting
Posted April 20, 2023
Using null safety in Dart
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Android
Posted April 18, 2023
How to find and eliminate known ANRs by profiling your app
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Flutter
Posted April 14, 2023
Handling concurrency in Flutter
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Unity
Posted April 13, 2023
Troubleshooting ad SDKs in Unity
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Android
Posted April 12, 2023
How to minimize main thread work on Android: 4 tips
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Unity
Posted April 12, 2023
Getting started with assembly definitions in Unity
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Flutter
Posted April 6, 2023
Embracing the declarative paradigm of Flutter when coming from the imperative world
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Unity
Posted April 5, 2023
Webinar recap: How Wildlife Studios maximizes mobile game performance and discoverability
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push notifications
Posted March 21, 2023
Push your users into bliss: Introducing Push Notification data in Embrace
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Android
Posted March 21, 2023
How solving ANRs improves user experience and Google Play Store ranking
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grafana
Posted March 21, 2023
Unite mobile and DevOps teams with prebuilt mobile insights in Grafana
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analytics
Posted March 21, 2023
Rage taps: A metric of user frustration
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App Performance
Posted March 21, 2023
Why should you care about your mobile app’s startup time?
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monitoring
Posted March 21, 2023
Top 8 Sentry alternatives for monitoring mobile applications in 2023
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Android
Posted March 21, 2023
Debunking myths about Android activities and ANRs
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Android
Posted March 21, 2023
Debunking myths about ANRs in Android services
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Android
Posted February 14, 2023
Broadcast receivers and ANRs: What the Android framework isn’t telling you
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Crash Reporting
Posted February 9, 2023
Can I use Embrace mobile monitoring at the same time as other exception handlers?
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App Performance
Posted February 6, 2023
Top React Native performance monitoring tools for 2023
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Flutter
Posted February 6, 2023
Top Flutter monitoring tools of 2023
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Flutter
Posted January 26, 2023
Takeaways from Flutter Forward 2023
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api
Posted January 18, 2023
Visualize your mobile data in Grafana with the Embrace data source plugin
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Flutter
Posted December 20, 2022
State of Flutter
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Flutter
Posted December 15, 2022
Flutter vs. React Native: Choosing the right framework for your mobile team
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APM
Posted December 8, 2022
Observability vs APM vs RUM: What mobile teams need to know
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Flutter
Posted December 6, 2022
Embrace’s Flutter SDK is now in beta
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App Performance
Posted December 6, 2022
How observability can improve mobile app performance
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api
Posted December 1, 2022
Introducing the Embrace Metrics API
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observability
Posted November 30, 2022
Why observability is key to delivering great mobile experiences
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User Session Insights
Posted September 1, 2022
How stitched sessions in mobile apps provide full user experience visibility
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App Performance
Posted August 18, 2022
Webinar: Skyrocket Your Mobile App Performance
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dark mode
Posted August 16, 2022
Embrace now supports dark mode
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user personas
Posted August 12, 2022
The importance of monitoring user personas in mobile
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User Session Insights
Posted August 2, 2022
Track complete user sessions to deliver optimal mobile experiences
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Custom Dashboards
Posted July 14, 2022
New filtering on widget dashboards
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Android
Posted July 13, 2022
Webinar: How to Solve ANRs and Boost Google Play Store Ranking
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App Performance
Posted July 5, 2022
Best practices for mobile network performance monitoring
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super apps
Posted June 30, 2022
Super apps: What they are and why businesses are building them
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App Exits
Posted June 16, 2022
Solving mobile app issues beyond crashes and errors
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App Exits
Posted June 9, 2022
Eliminate frustrating mobile app experiences that cause user terminations
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Android
Posted June 3, 2022
Webinar: How the Android Framework Monitors, Processes, and Triggers ANRs
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App Exits
Posted May 26, 2022
Improve mobile app performance by solving OOMs
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Error Tracking
Posted May 23, 2022
Adding visibility through logs and breadcrumbs
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Custom Dashboards
Posted May 12, 2022
Use real-time dashboards to answer key business questions in mobile
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press release
Posted May 12, 2022
Embrace announces Andrew Tunall as head of product
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App Performance
Posted May 6, 2022
Track key user moments to improve mobile app performance
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Android
Posted April 28, 2022
eBook: Put the freeze on ANRs
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alerting
Posted April 14, 2022
Introducing webhooks support
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alerting
Posted April 11, 2022
Updates to alerts: Expanded alert metrics, filters, and a new app version breakout
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alerting
Posted March 24, 2022
Monitor latest releases and top app versions with Embrace
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Firebase
Posted March 17, 2022
The best Firebase alternatives for 2022
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Crash Reporting
Posted March 2, 2022
The best Crashlytics alternatives for 2022
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press release
Posted February 15, 2022
Embrace announces Anuj Jaiswal as VP of engineering
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state machines
Posted February 10, 2022
How state machines help mobile teams ship better mobile apps
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Crash Reporting
Posted January 14, 2022
The 10 best iOS crash reporting tools in 2022
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alerting
Posted January 5, 2022
Update to alerts: New notification level options for Slack alerts
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mobile app data
Posted December 10, 2021
The top benefits of mobile app data for your business
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Android
Posted November 22, 2021
Solve ANRs with flame Graphs
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AWS
Posted November 18, 2021
The 10 best sessions at AWS re:Invent for mobile
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App Exits
Posted October 27, 2021
Updates to user terminations: New filtering and stats page
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Datadog
Posted October 26, 2021
Embrace joins the Datadog marketplace to deliver mobile observability with high-fidelity user session data
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press release
Posted October 20, 2021
Embrace closes $45 million Series B
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App Performance
Posted September 16, 2021
Webinar: How to Stop Revenue Leaks in Mobile
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App Performance
Posted September 3, 2021
React Native Monitoring – Key Metrics to Track
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e-commerce
Posted August 26, 2021
How Nike can strengthen brand loyalty in their mobile applications
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mobile games
Posted August 11, 2021
Webinar: How Enterprise Mobile Applications Can Benefit from Gaming Architectures
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App Performance
Posted July 29, 2021
eBook: Rev up your mobile app startup time
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tooling
Posted July 27, 2021
eBook: Accelerate mobile engineering with standardized tooling
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alerting
Posted July 23, 2021
How real-time data helps you move faster in mobile
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App Performance
Posted May 25, 2021
What can you do to optimize your mobile app startup time?
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App Performance
Posted May 20, 2021
What are the most common causes of startup time bloat?
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Android
Posted May 19, 2021
Top 5 things mobile devs should know about the Google Play Console
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Android
Posted May 6, 2021
Top 5 reasons your app is losing discoverability on Google Play Store
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Bugsnag
Posted April 30, 2021
Our perspective on the Bugsnag acquisition by SmartBear
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App Performance
Posted April 29, 2021
How many mobile SDKs is too many?
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Android
Posted April 9, 2021
A new way to solve Application Not Responding (ANR) crashes on Android
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Google Play Store
Posted April 8, 2021
The fastest way to investigate Google Play Store reviews
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Apple
Posted April 2, 2021
Embrace’s thoughts on Apple’s recent app rejections and the future of user privacy
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Android
Posted March 23, 2021
Google’s Android system WebView caused mobile apps to crash
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App Performance
Posted March 18, 2021
Why is WKWebView so heavy and why is it leaking so bad?
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Unity
Posted March 10, 2021
Revolutionizing how you debug Unity mobile games
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Unity
Posted February 23, 2021
Session Replay: A Debugging Superpower in Mobile Games
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Unity
Posted February 10, 2021
Embrace now supports mobile games built in Unity!
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iOS
Posted February 1, 2021
Breaking changes with Xcode 12 and XCFramework
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Unity
Posted January 28, 2021
You shouldn’t expect users to deliver detailed bug reports
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Apple
Posted January 22, 2021
How Apple embraced mobile in retail
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App Performance
Posted January 11, 2021
Maximize mobile game retention by solving technical churn
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sampling
Posted December 15, 2020
Why sampling doesn’t work
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Unity
Posted December 10, 2020
The mechanic for your game engine
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Apple
Posted November 18, 2020
Embrace’s response to Apple’s new App Store small business program
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KPIs
Posted November 2, 2020
Four mobile team structures for achieving your KPIs
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Home Depot
Posted October 29, 2020
Home Depot Embraced Mobile and You Should Too
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KPIs
Posted October 26, 2020
Choosing the right KPIs in the gaming industry
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alerting
Posted October 13, 2020
You need a single source of truth for identifying, prioritizing, and solving mobile issues
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Android
Posted October 1, 2020
Feature release: Multiple ANR stack traces
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ANR Reporting
Posted September 25, 2020
The ANR survival guide
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App Performance
Posted September 16, 2020
How you should measure app health
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mobile-first
Posted September 10, 2020
Why you should be thinking mobile-first
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mobile
Posted September 3, 2020
User sessions are the best debugging tool in mobile
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tooling
Posted August 18, 2020
When should a VP of mobile engineering reevaluate tooling?
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Firebase
Posted August 7, 2020
Firebase is on the wrong side of the fight for user privacy
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culture
Posted July 2, 2020
Office anniversaries: Celebrating retention
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iOS
Posted July 2, 2020
Auto-reload Webview thread terminations
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Crash Reporting
Posted July 2, 2020
CollectionView crashes on iOS
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Crash Reporting
Posted June 25, 2020
Auto layout crashes on iOS
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Crash Reporting
Posted June 25, 2020
Watchdog Terminations on iOS
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Crash Reporting
Posted May 27, 2020
How the mobile industry can prevent outages like the Facebook one
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scaling
Posted May 18, 2020
Webinar: The 4 Pillars to Building a Great Mobile App
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iOS
Posted May 14, 2020
Always implement these 4 methods when proxying in iOS
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iOS
Posted May 8, 2020
Bug of the month: Blank Web Views caused by downgrading
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iOS
Posted April 23, 2020
Bug of the month: Blank WebViews
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scaling
Posted April 14, 2020
Problems when scaling an app: The architecture
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user sessions
Posted April 9, 2020
Webinar: The Power of the Individual User Session in Debugging
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iOS
Posted March 17, 2020
UIPasteboard on iOS: Security and performance considerations
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iOS
Posted March 3, 2020
Why do I always have to update my SDKs: An explanation courtesy of iOS 13
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Crash Reporting
Posted February 25, 2020
Why your crash reporter is showing you the wrong thread
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Crash Reporting
Posted February 11, 2020
How to debug a crash when the crash report is corrupted
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iOS
Posted January 22, 2020
Should you use CocoaPods or Carthage?
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Network Monitoring
Posted January 15, 2020
Why you should break out your GraphQL headers
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App Exits
Posted June 26, 2019
How to think about Out-of-Memory (OOMs)
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App Exits
Posted June 7, 2019
Your users complain of “crashes”. The real reasons your users are frustrated and not coming back.
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APM
Posted May 23, 2019
APM technology is ripe for disruption
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